![]() According to the situation, you should either: Taking advantage of the P-40F-10 capabilities, there are three ways in which you can attack enemy fighters. Just keep in mind to check the surroundings as you don't want to get jumped on by a group of enemy fighters while attacking their bombers. Therefore, if any enemy bomber, or group of bombers are spotted nearby, it's a good decision to attack them. Packing 6 x 12.7 mm machine guns, the P-40 usually deals fatal damage to enemy bombers in only one pass, either destroying the wings or setting them on fire making them a good target to aim for when in the air. Up here, enemy bombers will either be at the same altitude or lower. Once up there start heading towards a more central map position, while keeping it leveled off in order to regain speed. This aircraft comes too with a good fire power, which considering all the characteristics listed previously, allows for the pilot to choose from different tactics as well as objectives when engaging enemy aircraft.Īt the start of a match it's advised to reach and altitude of 4,500 m to 5,000 m, for this WEP can be used, shallowly side climbing at a 20° angle, up to 3,500 m, then reducing throttle to 100% and a 17° angle (to avoid engine overheating) until the desired altitude is reached. It can also take a good amount of machine gun hits while keeping the critical modules safe however, cannons will pose a more serious threat specially if they hit the wings. Although this is compensated with the new Merlin engine, providing a better performance at higher altitudes, as well as the re-designed tail section, which allows a better elevator control at higher speeds, making it a very competitive aircraft when using Boom and Zoom tactics. The P-40F-10 performs similarly to the P-40E-1, although it is neither as fast (at lower altitudes) nor as good at turning. The P-40F-10 can be outfitted with the following ordnance: Second, the plane's turn ratio will begin to worsen once the speed drops below 350 km/h. First, it will begin to lose rudder stability, meaning that movement on the plane's vertical axis (yaw) will get unstable and sluggish, thus becoming harder to get guns on target. However, once it begins to lose speed, two problems will appear. When turn fighting, the P-40 will show its best turn ratio and manoeuvrability at 450 km/h and if needed, combat flaps can be safely used at this speed to provide a slight boost. It will be able to get out of a dive if pulled up at a maximum speed between 740 km/h and 760 km/h, although surfaces control will begin to decrease at 725 km/h, making it harder to adjust the direction. This plane has a good dive speed acceleration and it can also bear high maximum speeds, giving it a good Boom and Zoom ability. Above that altitude both the engine power and surfaces control will continuously decrease. With a rather average climb ratio this plane will be able to reach 5,000 m in about 4 to 5 minutes, at that altitude it will maintain a decent straight-line acceleration and won't reach performance limits until 5,600 m. With the new features present on this plane, it now has a decent performance at high altitudes, as well as a superb diving capability while maintaining the ability to stand its ground in a dogfight, but not being the best at. the upper nose air intake is removed (while the lower nose air intake gets bigger).a longer tail to compensate the extra torque (the plane is 26 inches / 66 cm longer),.a new engine, the Packard-built Merlin engine that performs better at high altitudes,.The F-10 differs noticeably from the previous P-40 variants on 3 points: The P-40F-10 Warhawk is a pursuit plane: its role is to intercept enemy fighters and bombers. It was introduced in Update 1.79 "Project X". With a battle rating of 2.3 (AB) and 2.7 (RB/SB). The P-40F-10 Warhawk is a rank II American fighter
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